#ifndef TCalParticle_h #define TCalParticle_h #include "TObject.h" class TCalParticle : public TObject { public: TCalParticle(); TCalParticle(Float_t energy, Float_t x , Float_t y); Float_t x() const { return _x ; } Float_t y() const { return _y ; } Float_t energy() const { return _energy; } void setEnergy( const Float_t e ) { _energy = e ; } void setX ( const Float_t x ) { _x = x ; } void setY ( const Float_t y ) { _y = y ; } private: Float_t _energy , _x , _y ; public: ClassDef( TCalParticle , 1 ) }; #endif