// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: Em8CalorHit.cc,v 1.5 2006/06/29 17:00:03 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #include "Em8CalorHit.hh" G4Allocator Em8CalorHitAllocator; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... Em8CalorHit::Em8CalorHit():G4VHit() { EdepAbs = 0.; TrackLengthAbs = 0.; EdepGap = 0.; TrackLengthGap = 0.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... Em8CalorHit::~Em8CalorHit() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... Em8CalorHit::Em8CalorHit(const Em8CalorHit& right):G4VHit(right) { EdepAbs = right.EdepAbs; TrackLengthAbs = right.TrackLengthAbs; EdepGap = right.EdepGap; TrackLengthGap = right.TrackLengthGap; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... const Em8CalorHit& Em8CalorHit::operator=(const Em8CalorHit& right) { if(this != &right) { EdepAbs = right.EdepAbs; TrackLengthAbs = right.TrackLengthAbs; EdepGap = right.EdepGap; TrackLengthGap = right.TrackLengthGap; } return *this; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... int Em8CalorHit::operator==(const Em8CalorHit& right) const { return ((Em8CalorHit *)this == (Em8CalorHit *) &right); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void Em8CalorHit::Print() {;} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....