// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: PrimaryGeneratorAction.hh,v 1.3 2006/06/29 17:23:52 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // ///////////////////////////////////////////////////////////////////////// // // EventActionMessenger // // Created: 31.01.03 V.Ivanchenko // // Modified: // 04.06.2006 Adoptation of hadr01 (V.Ivanchenko) // //////////////////////////////////////////////////////////////////////// // #ifndef PrimaryGeneratorAction_h #define PrimaryGeneratorAction_h 1 #include "G4VUserPrimaryGeneratorAction.hh" #include "globals.hh" class G4ParticleGun; class HistoManager; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction { public: PrimaryGeneratorAction(); virtual ~PrimaryGeneratorAction(); void GeneratePrimaries(G4Event*); G4ParticleGun* GetParticleGun() {return particleGun;}; private: PrimaryGeneratorAction & operator=(const PrimaryGeneratorAction &right); PrimaryGeneratorAction(const PrimaryGeneratorAction&); G4ParticleGun* particleGun; HistoManager* histo; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif