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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4GEMProbability.hh,v 1.6 2010/11/05 14:42:52 vnivanch Exp $ // GEANT4 tag $Name: geant4-09-04-ref-00 $ // //--------------------------------------------------------------------- // // Geant4 header G4GEMProbability // // // Hadronic Process: Nuclear De-excitations // by V. Lara (Sept 2001) // // 18.05.2010 V.Ivanchenko trying to speedup the most slow method // by usage of G4Pow, integer Z and A; moved constructor, // destructor and virtual functions to source // #ifndef G4GEMProbability_h #define G4GEMProbability_h 1 #include "G4VEmissionProbability.hh" #include "G4VLevelDensityParameter.hh" #include "G4EvaporationLevelDensityParameter.hh" #include "G4VCoulombBarrier.hh" #include "G4PairingCorrection.hh" class G4Pow; class G4GEMProbability : public G4VEmissionProbability { public: // Default constructor - should not be used G4GEMProbability(); // Only available constructor G4GEMProbability(G4int anA, G4int aZ, G4double aSpin); virtual ~G4GEMProbability(); inline G4int GetZ_asInt(void) const { return theZ; } inline G4int GetA_asInt(void) const { return theA;} inline G4double GetZ(void) const { return theZ; } inline G4double GetA(void) const { return theA;} inline G4double GetSpin(void) const { return Spin; } inline G4double GetNormalization(void) const { return Normalization; } inline void SetCoulomBarrier(const G4VCoulombBarrier * aCoulombBarrierStrategy) { theCoulombBarrierPtr = aCoulombBarrierStrategy; } inline G4double GetCoulombBarrier(const G4Fragment& fragment) const { G4double res = 0.0; if (theCoulombBarrierPtr) { G4int Acomp = fragment.GetA_asInt(); G4int Zcomp = fragment.GetZ_asInt(); res = theCoulombBarrierPtr->GetCoulombBarrier(Acomp-theA, Zcomp-theZ, fragment.GetExcitationEnergy()-fPairCorr->GetPairingCorrection(Acomp,Zcomp)); } return res; } virtual G4double CalcAlphaParam(const G4Fragment & ) const; virtual G4double CalcBetaParam(const G4Fragment & ) const; protected: inline void SetExcitationEnergiesPtr(std::vector * anExcitationEnergiesPtr) { ExcitationEnergies = anExcitationEnergiesPtr; } inline void SetExcitationSpinsPtr(std::vector * anExcitationSpinsPtr) { ExcitationSpins = anExcitationSpinsPtr; } inline void SetExcitationLifetimesPtr(std::vector * anExcitationLifetimesPtr) { ExcitationLifetimes = anExcitationLifetimesPtr; } private: // Copy constructor G4GEMProbability(const G4GEMProbability &right); const G4GEMProbability & operator=(const G4GEMProbability &right); G4bool operator==(const G4GEMProbability &right) const; G4bool operator!=(const G4GEMProbability &right) const; public: G4double EmissionProbability(const G4Fragment & fragment, G4double anEnergy); private: G4double CalcProbability(const G4Fragment & fragment, G4double MaximalKineticEnergy, G4double V); virtual G4double CCoeficient(G4double ) const; inline G4double I0(G4double t); inline G4double I1(G4double t, G4double tx); inline G4double I2(G4double s, G4double sx); G4double I3(G4double s, G4double sx); // Data Members G4Pow* fG4pow; G4PairingCorrection* fPairCorr; G4VLevelDensityParameter * theEvapLDPptr; G4int theA; G4int theZ; // Spin is fragment spin G4double Spin; // Coulomb Barrier const G4VCoulombBarrier * theCoulombBarrierPtr; // Resonances Energy std::vector * ExcitationEnergies; // Resonances Spin std::vector * ExcitationSpins; // Resonances half lifetime std::vector * ExcitationLifetimes; // Normalization G4double Normalization; }; inline G4double G4GEMProbability::I0(G4double t) { return std::exp(t) - 1.0; } inline G4double G4GEMProbability::I1(G4double t, G4double tx) { return (t - tx + 1.0)*std::exp(tx) - t - 1.0; } inline G4double G4GEMProbability::I2(G4double s, G4double sx) { G4double S = 1.0/std::sqrt(s); G4double Sx = 1.0/std::sqrt(sx); G4double p1 = S*S*S*( 1.0 + S*S*( 1.5 + 3.75*S*S) ); G4double p2 = Sx*Sx*Sx*( 1.0 + Sx*Sx*( 1.5 + 3.75*Sx*Sx) )*std::exp(sx-s); return p1-p2; } #endif