// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4RPGXiMinusInelastic.cc,v 1.1 2007/07/18 21:04:21 dennis Exp $ // GEANT4 tag $Name: geant4-09-03-ref-09 $ // #include "G4RPGXiMinusInelastic.hh" #include "Randomize.hh" G4HadFinalState* G4RPGXiMinusInelastic::ApplyYourself( const G4HadProjectile &aTrack, G4Nucleus &targetNucleus ) { const G4HadProjectile *originalIncident = &aTrack; if (originalIncident->GetKineticEnergy()<= 0.1*MeV) { theParticleChange.SetStatusChange(isAlive); theParticleChange.SetEnergyChange(aTrack.GetKineticEnergy()); theParticleChange.SetMomentumChange(aTrack.Get4Momentum().vect().unit()); return &theParticleChange; } // create the target particle G4DynamicParticle *originalTarget = targetNucleus.ReturnTargetParticle(); if( verboseLevel > 1 ) { const G4Material *targetMaterial = aTrack.GetMaterial(); G4cout << "G4RPGXiMinusInelastic::ApplyYourself called" << G4endl; G4cout << "kinetic energy = " << originalIncident->GetKineticEnergy()/MeV << "MeV, "; G4cout << "target material = " << targetMaterial->GetName() << ", "; G4cout << "target particle = " << originalTarget->GetDefinition()->GetParticleName() << G4endl; } // Fermi motion and evaporation // As of Geant3, the Fermi energy calculation had not been Done G4double ek = originalIncident->GetKineticEnergy()/MeV; G4double amas = originalIncident->GetDefinition()->GetPDGMass()/MeV; G4ReactionProduct modifiedOriginal; modifiedOriginal = *originalIncident; G4double tkin = targetNucleus.Cinema( ek ); ek += tkin; modifiedOriginal.SetKineticEnergy( ek*MeV ); G4double et = ek + amas; G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) ); G4double pp = modifiedOriginal.GetMomentum().mag()/MeV; if( pp > 0.0 ) { G4ThreeVector momentum = modifiedOriginal.GetMomentum(); modifiedOriginal.SetMomentum( momentum * (p/pp) ); } // // calculate black track energies // tkin = targetNucleus.EvaporationEffects( ek ); ek -= tkin; modifiedOriginal.SetKineticEnergy( ek*MeV ); et = ek + amas; p = std::sqrt( std::abs((et-amas)*(et+amas)) ); pp = modifiedOriginal.GetMomentum().mag()/MeV; if( pp > 0.0 ) { G4ThreeVector momentum = modifiedOriginal.GetMomentum(); modifiedOriginal.SetMomentum( momentum * (p/pp) ); } G4ReactionProduct currentParticle = modifiedOriginal; G4ReactionProduct targetParticle; targetParticle = *originalTarget; currentParticle.SetSide( 1 ); // incident always goes in forward hemisphere targetParticle.SetSide( -1 ); // target always goes in backward hemisphere G4bool incidentHasChanged = false; G4bool targetHasChanged = false; G4bool quasiElastic = false; G4FastVector vec; // vec will contain the secondary particles G4int vecLen = 0; vec.Initialize( 0 ); const G4double cutOff = 0.1; if( currentParticle.GetKineticEnergy()/MeV > cutOff ) Cascade( vec, vecLen, originalIncident, currentParticle, targetParticle, incidentHasChanged, targetHasChanged, quasiElastic ); CalculateMomenta( vec, vecLen, originalIncident, originalTarget, modifiedOriginal, targetNucleus, currentParticle, targetParticle, incidentHasChanged, targetHasChanged, quasiElastic ); SetUpChange( vec, vecLen, currentParticle, targetParticle, incidentHasChanged ); delete originalTarget; return &theParticleChange; } void G4RPGXiMinusInelastic::Cascade( G4FastVector &vec, G4int& vecLen, const G4HadProjectile *originalIncident, G4ReactionProduct ¤tParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool &quasiElastic ) { // Derived from H. Fesefeldt's original FORTRAN code CASXM // // XiMinus undergoes interaction with nucleon within a nucleus. Check if it is // energetically possible to produce pions/kaons. In not, assume nuclear excitation // occurs and input particle is degraded in energy. No other particles are produced. // If reaction is possible, find the correct number of pions/protons/neutrons // produced using an interpolation to multiplicity data. Replace some pions or // protons/neutrons by kaons or strange baryons according to the average // multiplicity per inelastic reaction. const G4double mOriginal = originalIncident->GetDefinition()->GetPDGMass()/MeV; const G4double etOriginal = originalIncident->GetTotalEnergy()/MeV; const G4double targetMass = targetParticle.GetMass()/MeV; G4double centerofmassEnergy = std::sqrt( mOriginal*mOriginal + targetMass*targetMass + 2.0*targetMass*etOriginal ); G4double availableEnergy = centerofmassEnergy-(targetMass+mOriginal); if( availableEnergy <= G4PionPlus::PionPlus()->GetPDGMass()/MeV ) { quasiElastic = true; return; } static G4bool first = true; const G4int numMul = 1200; const G4int numSec = 60; static G4double protmul[numMul], protnorm[numSec]; // proton constants static G4double neutmul[numMul], neutnorm[numSec]; // neutron constants // np = number of pi+, nm = number of pi-, nz = number of pi0 G4int counter, nt=0, np=0, nm=0, nz=0; G4double test; const G4double c = 1.25; const G4double b[] = { 0.7, 0.7 }; if( first ) // compute normalization constants, this will only be Done once { first = false; G4int i; for( i=0; i0 && nt<=numSec ) { protmul[counter] = Pmltpc(np,nm,nz,nt,b[0],c); protnorm[nt-1] += protmul[counter]; } } } } } for( i=0; i0 && nt<=numSec ) { neutmul[counter] = Pmltpc(np,nm,nz,nt,b[1],c); neutnorm[nt-1] += neutmul[counter]; } } } } } for( i=0; i 0.0 )protnorm[i] = 1.0/protnorm[i]; if( neutnorm[i] > 0.0 )neutnorm[i] = 1.0/neutnorm[i]; } } // end of initialization const G4double expxu = 82.; // upper bound for arg. of exp const G4double expxl = -expxu; // lower bound for arg. of exp G4ParticleDefinition *aNeutron = G4Neutron::Neutron(); G4ParticleDefinition *aProton = G4Proton::Proton(); G4ParticleDefinition *aKaonMinus = G4KaonMinus::KaonMinus(); G4ParticleDefinition *aSigmaPlus = G4SigmaPlus::SigmaPlus(); G4ParticleDefinition *aXiZero = G4XiZero::XiZero(); // // energetically possible to produce pion(s) --> inelastic scattering // G4double n, anpn; GetNormalizationConstant( availableEnergy, n, anpn ); G4double ran = G4UniformRand(); G4double dum, excs = 0.0; if( targetParticle.GetDefinition() == aProton ) { counter = -1; for( np=0; np=excs; ++np ) { for( nm=std::max(0,np-1); nm<=(np+1) && ran>=excs; ++nm ) { for( nz=0; nz=excs; ++nz ) { if( ++counter < numMul ) { nt = np+nm+nz; if( nt>0 && nt<=numSec ) { test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) ); dum = (pi/anpn)*nt*protmul[counter]*protnorm[nt-1]/(2.0*n*n); if( std::fabs(dum) < 1.0 ) { if( test >= 1.0e-10 )excs += dum*test; } else excs += dum*test; } } } } } if( ran >= excs ) // 3 previous loops continued to the end { quasiElastic = true; return; } np--; nm--; nz--; // // number of secondary mesons determined by kno distribution // check for total charge of final state mesons to determine // the kind of baryons to be produced, taking into account // charge and strangeness conservation // if( np < nm ) { if( np+1 == nm ) { currentParticle.SetDefinitionAndUpdateE( aXiZero ); incidentHasChanged = true; } else // charge mismatch { currentParticle.SetDefinitionAndUpdateE( aSigmaPlus ); incidentHasChanged = true; // // correct the strangeness by replacing a pi- by a kaon- // vec.Initialize( 1 ); G4ReactionProduct *p = new G4ReactionProduct; p->SetDefinition( aKaonMinus ); (G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 ); vec.SetElement( vecLen++, p ); --nm; } } else if( np == nm ) { if( G4UniformRand() >= 0.5 ) { currentParticle.SetDefinitionAndUpdateE( aXiZero ); incidentHasChanged = true; targetParticle.SetDefinitionAndUpdateE( aNeutron ); targetHasChanged = true; } } else { targetParticle.SetDefinitionAndUpdateE( aNeutron ); targetHasChanged = true; } } else // target must be a neutron { counter = -1; for( np=0; np=excs; ++np ) { for( nm=np; nm<=(np+2) && ran>=excs; ++nm ) { for( nz=0; nz=excs; ++nz ) { if( ++counter < numMul ) { nt = np+nm+nz; if( nt>0 && nt<=numSec ) { test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(nt*nt)/(n*n) ) ) ); dum = (pi/anpn)*nt*neutmul[counter]*neutnorm[nt-1]/(2.0*n*n); if( std::fabs(dum) < 1.0 ) { if( test >= 1.0e-10 )excs += dum*test; } else excs += dum*test; } } } } } if( ran >= excs ) // 3 previous loops continued to the end { quasiElastic = true; return; } np--; nm--; nz--; if( np+1 < nm ) { if( np+2 == nm ) { currentParticle.SetDefinitionAndUpdateE( aXiZero ); incidentHasChanged = true; targetParticle.SetDefinitionAndUpdateE( aProton ); targetHasChanged = true; } else // charge mismatch { currentParticle.SetDefinitionAndUpdateE( aSigmaPlus ); incidentHasChanged = true; targetParticle.SetDefinitionAndUpdateE( aProton ); targetHasChanged = true; // // correct the strangeness by replacing a pi- by a kaon- // vec.Initialize( 1 ); G4ReactionProduct *p = new G4ReactionProduct; p->SetDefinition( aKaonMinus ); (G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 ); vec.SetElement( vecLen++, p ); --nm; } } else if( np+1 == nm ) { if( G4UniformRand() < 0.5 ) { currentParticle.SetDefinitionAndUpdateE( aXiZero ); incidentHasChanged = true; } else { targetParticle.SetDefinitionAndUpdateE( aProton ); targetHasChanged = true; } } } SetUpPions( np, nm, nz, vec, vecLen ); return; } /* end of file */